Build
- uetools.commands.ubt.build.replace_variables(command, variables)[source]
Replace variables in a command
- class uetools.commands.ubt.build.Build[source]
Execute UnrealBuildTool for a specified target
Examples
# Builds the Editor for the `RTSGame` project # Only run the build editor target uecli build RTSGameEditor # Runs all the command UAT would execute to compile the project (i.e compiles ShaderCompileWorker and others) uecli build RTSGame --profile update-project
Notes
While this works (as of 2022-08-21), you should probably rely epics generated commands instead. This was done as an exercice to learn about Unreal internals and might not get updated too often.
- name: str = 'build'