Add

uetools.commands.engine.add.get_engine_version(path)[source]
class uetools.commands.engine.add.EngineAdd[source]

Register an engine version

version

Version of name of the engine version

Type:

str

engine

Path to the unreal engine folder (C:/opt/UnrealEngine/Engine)

Type:

str

Examples

uecli engine-add --version src --engine C:/opt/UnrealEngine/Engine
name: str = 'add'
class Arguments[source]

Arguments(version: Optional[str] = None, engine: Optional[str] = None, force: bool = False)

version: str | None = None
engine: str | None = None
force: bool = False
static execute(args)[source]

Execute the command

static addengine(conf, version, path, force=False)[source]
uetools.commands.engine.add.COMMANDS

alias of EngineAdd