Open

class uetools.commands.editor.open.Open[source]

Open the editor for a given project

Examples

uecli open RTSGameEditor
name: str = 'open'
class Arguments[source]

Arguments(project: Optional[str] = None)

project: str | None = None
static execute(args)[source]

Execute the command

uetools.commands.editor.open.COMMANDS

alias of Open