World Partition

class uetools.commands.editor.worldpartition.WorldPartition[source]

Convert a UE4 map using world partition

name: str = 'worldpartition'
class Arguments[source]

Convert a UE4 map using world partition

map: str
project: str | None = None
SCCProvider: str | None = None
Verbose: bool = False
ConversionSuffix: bool = False
DeleteSourceLevel: bool = False
ReportOnly: bool = False
GenerateIni: bool = False
SkipStableGUIDValidation: bool = False
OnlyMergeSubLevels: bool = False
FoliageTypePath: str | None = None
static execute(args)[source]

Execute the command

uetools.commands.editor.worldpartition.COMMANDS

alias of WorldPartition